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Competitor comparison · @kylebanks

@kylebanks Competitors: 5 Channels Compared by Size and Cadence

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@kylebanks (35,900 subs, UK indie game dev behind Farewell North) sits in a 21K-47K sub cluster with @ToolsLog (47,200), @msquaretech.official (46,100) and @Harshit18Cric (36,400). The honest differentiator: none of those five are actually in his niche. The match here is channel size, not audience overlap.

Channel data · captured Jun 21, 2026

Handle
@kylebanks
Subscribers
Videos
Country
Not listed

@kylebanks runs a UK-based indie game dev channel at 35,900 subs across 97 videos, anchored around Farewell North, his award-winning game shipping on Steam, Xbox, Switch and PS5. The five channels surfaced as competitors here all sit in the same 21K-47K sub band, which is the algorithmic match — but it's a size match, not a niche match. None of them make indie game dev content. So if you're scouting actual competition for kyle's viewers, this isn't your list. What it IS useful for: comparing how creators in the same audience-size bracket operate across totally different niches — upload cadence, video count, geographic concentration. That comparison is genuinely interesting.

@ToolsLog (47,200 subs, 787 videos, US) is a power tools and DIY hardware channel. The thing worth noticing is the video count. They've published 787 videos to reach 47K subs — about 8x kyle's output of 97 for 36K. That's a fundamentally different production model. Kyle's pulling roughly 370 subs per video; ToolsLog is pulling roughly 60. Neither is wrong, but it tells you the channels are running on opposite philosophies. Kyle's playing the higher-craft, lower-volume game where each video has to carry more weight. ToolsLog is playing the search-and-stack game where the catalog itself is the asset. Only follow them if you're researching the high-volume DIY product review format.

@Shehzadi_003 (29,700 subs, 248 videos, India) is short-form aesthetic content — Instagram, Snapchat and WhatsApp story ideas. Pure mobile-first short video. Almost no audience overlap with a game dev channel except in the broadest 'people who use phones' sense. What's worth flagging: the 248 videos to 29K subs ratio works out to about 120 subs per video, more aligned with kyle's per-video pull than ToolsLog's. That's actually a tell about short-form — it's compounding views but not always compounding subs at the rate you'd expect. Skip unless you're studying the Indian short-form aesthetic story-template market specifically.

@msquaretech.official (46,100 subs, 85 videos, India) is the closest size-and-cadence parallel to kyle in this set. 85 videos vs kyle's 97. 46K subs vs 36K. That works out to ~540 subs per video, the highest rate in the group. Different niche (smartphone and gadget reviews vs indie game dev), different country, different language audience, but a very similar production rhythm — small catalog, high per-video pull. Worth a glance for any creator wondering 'what does the 35-50K, sub-100-video shape look like in another niche?' The answer is: it looks like you're picking topics that hit, and the catalog isn't doing the heavy lifting. The next upload is.

@RacevaClass10 (21,400 subs, 833 videos, India) is a Class 10 education channel. 833 videos to 21K subs is about 26 subs per video — the lowest rate in the group by a wide margin. That's the educational long-tail pattern: huge catalog of search-targeted videos, modest sub conversion per upload because the audience is transactional (they want the answer to today's math problem, not a relationship with the creator). Nothing in kyle's content shares this pattern. Useful as a reference for what the search-heavy education model looks like at scale, but as a competitor for indie game dev viewers, completely irrelevant.

@Harshit18Cric (36,400 subs, 6 videos, India) is the outlier and honestly the most interesting data point on this list. 36K subs from 6 videos. That's around 6,000 subs per video, roughly 16x kyle's rate. Channel is cricket. Either one or two of those six videos went genuinely viral, or the sub base accumulated through some other surface (Shorts, cross-platform, off-YouTube). For kyle specifically there's no actionable parallel — indie gamedev doesn't ride breakout-cricket-moment economics. But it's a useful reminder that sub counts at the 30-40K tier can come from radically different acquisition curves, and a public-facing sub number tells you almost nothing about how the channel got there.

If you actually watch @kylebanks for what he does, the channels to watch alongside him aren't on this list. You'd want indie dev devlog creators, game design analysis channels, solo gamedev journey content — Thomas Brush, Game Makers Toolkit, the broader Unity and Godot devlog subculture. The scraped peer set above tells you about size cohorts; it doesn't tell you about audience overlap. Worth keeping those two things straight when reading any algorithmically generated competitor list. Real audience overlap is a different signal than 'channels of similar size,' and most tools conflate the two.

Common questions

Who are @kylebanks's biggest competitors on YouTube?

Honestly, the five channels surfaced here — @ToolsLog, @Shehzadi_003, @msquaretech.official, @RacevaClass10 and @Harshit18Cric — are size peers in the 21K-47K sub band, not niche competitors. None of them make indie game dev content. Kyle's actual competitors are other solo and small-team game dev YouTubers — channels covering devlogs, Unity, Godot, indie publishing journeys. From outside I can't see who specifically pulls his audience, but anything in the gamedev YouTube subculture is the real overlap. The list above is useful for cadence comparison across niches, less so for audience competition.

How does @kylebanks compare to @ToolsLog?

Different planet, basically. @ToolsLog has 47,200 subs from 787 videos (power tools, US). Kyle has 35,900 subs from 97 videos (indie gamedev, UK). ToolsLog is running a high-volume catalog model — about 60 subs per video — where the value compounds across hundreds of search-friendly uploads. Kyle's at roughly 370 subs per video, which is the low-volume high-craft model. They're not competing for the same viewer at all; they're just illustrating two opposite philosophies of how to build to roughly 40K subs. If you wanted to copy one strategy, you'd pick based on which production rhythm matches your reality.

What channels should I watch alongside @kylebanks?

Not anyone on this scraped list — those are size matches, not interest matches. For actual alongside-viewing if you like kyle's stuff, look at indie game dev YouTubers: solo devlog channels, post-mortem creators, game design breakdown channels. Think Thomas Brush, Game Makers Toolkit, Masahiro Sakurai's design videos, smaller devlog accounts in the Unity and Godot space. Farewell North fans specifically might also follow channels covering narrative indie games and award-winning small-studio releases. The competitor list returned here is more about benchmarking channel size shape than recommending what to actually watch next.

Is @kylebanks the biggest channel in their niche?

Within indie gamedev YouTube, no — there are much larger channels in that niche. 35,900 subs is solid for a working dev who also ships games (the channel isn't his only output), but creators like Thomas Brush sit well above that, and design-focused channels like Game Makers Toolkit are larger still. Among the scraped peer set above, kyle's mid-pack — bigger than RacevaClass10 (21,400) and Shehzadi_003 (29,700), smaller than ToolsLog (47,200), msquaretech (46,100) and Harshit18Cric (36,400). But that ranking is mostly meaningless because none of them share kyle's audience.

What's the difference between @kylebanks and similar creators?

Two big things stand out. First, kyle's channel is anchored to a real shipping product — Farewell North is on Steam, Xbox, Switch and PS5 — so his YouTube is partly a marketing surface for a thing that exists outside YouTube. Most channels in the scraped peer set are YouTube-native businesses where the channel is the product. Second, his cadence — 97 videos over what looks like several years — is the low-volume rhythm. Channels like ToolsLog (787 videos) and RacevaClass10 (833 videos) are operating on a fundamentally different schedule. Different incentives, different content economics. Hard to draw a real comparison when the underlying business models don't match.

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