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Channel audit · @GamerNdes0

@GamerNdes0 YouTube Channel Audit: 6,060 Subs Across 2,300 Videos

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@GamerNdes0 sits at 6,060 subscribers built on a massive 2,300-video catalog — about 740 lifetime views per video and roughly 2.6 subscribers earned per upload. For an Indonesian gaming channel running 100% long-form with zero Shorts in the recent mix, that ratio points to a high-volume, low-conversion pattern worth a closer look.

Channel data · captured Jun 18, 2026

Handle
@GamerNdes0
Subscribers
6,060
Videos
2,300
Country
Indonesia

Terima kasih 🙏Dukunganya

For context on where 6,060 subs sits: in the Indonesian gaming creator landscape, that's small-but-real. Big enough to have an audience that actually shows up, small enough that every new upload still has to fight for impressions from cold. The bigger story is the catalog size. 2,300 videos is genuinely a lot. Most creators sitting at 6K subs are working with 100-300 uploads. This channel has published roughly 8-10x that, which tells me the upload-per-day habit has been locked in for years.

That ratio — 2,300 videos to 6,060 subs — is the first thing I'd want to talk about if I were sitting next to this creator over coffee. It works out to about 2.6 subscribers earned per video published. Compare that to a healthy gaming channel where each upload pulls 20-50 new subs once it finds its stride, and the gap is obvious. Either the early years buried a lot of upload effort that never compounded, or recent uploads aren't converting watch time into subscribers at the rate the catalog should deserve at this point. Probably both.

The lifetime view average lands around 740 views per video (1,703,342 ÷ 2,300). That number is worth pausing on. Some videos in the catalog are almost certainly doing 5K-20K, which means the long tail underneath them is probably 100-300 views per upload. For an Indonesian-language gaming creator that's not catastrophic — local-language gameplay tends to find smaller niches than English-language gaming — but it does suggest most uploads are landing in the "uploaded and forgotten" zone rather than getting a second life from search or the suggested sidebar.

Now the honest caveat. The live scrape pulled 30 recent uploads, but every title came back blank and every view count came back 0. I don't want to fake-interpret that. Could mean the videos are very fresh and not yet indexed by the scrape window. Could mean the scraper hit a rate limit on this channel. Could mean something on the channel side is hiding metadata — region-restricted uploads, premieres queued but not aired, an unlisted batch. Without seeing actual titles and view counts I can't pattern-match what's working in 2026 versus what's getting stale. If those recent uploads really are sitting at 0 views, something's broken — either discovery, or a recent change in upload settings.

What I can say with confidence from the data: this is a 100% long-form operation — 30 of 30 recent uploads were long-form, zero Shorts. In 2026 that's a strategic choice, not an oversight, and it has real tradeoffs. Long-form builds watch time and ad revenue but it's slower to surface to new audiences. Gaming creators who've tested Shorts over the last two years generally treat them as cheap top-of-funnel that helps the algorithm figure out who the channel is for, even if they hate cutting them. With 2,300 uploads of source material, the raw footage to chop Shorts from is already on the hard drive. That's a free input.

The channel description is also worth a quick note. "Terima kasih Dukunganya" — Indonesian for thank you for your support — is barebones. Descriptions don't drive a ton on their own, but it does mean the channel page isn't telling a new visitor what kind of gameplay or what kind of game to expect. For a channel sitting on 2,300 videos, the channel page is doing a lot of heavy lifting when a curious viewer clicks the avatar after one suggested video. Worth treating it as real estate.

The thing I'd actually try first, if this were my channel: stop uploading for two weeks. I know that sounds counterintuitive for a high-volume creator, but at 2,300 videos the bottleneck isn't more content — it's that the algorithm is probably confused about who the channel is for after a decade of varied uploads. A short pause lets the next upload land with intent — stronger thumbnail, tighter title, ideally a video that's deliberately niche-narrow instead of another general gameplay upload. One upload that pulls 3-5K views does more for sub-growth than ten more uploads at 200 each. That's the lever I'd reach for before anything else.

Common questions

How many subscribers does @GamerNdes0 have?

@GamerNdes0 has 6,060 subscribers as of June 2026. The channel has earned those subs across 2,300 published videos and 1,703,342 total lifetime views, which works out to roughly 2.6 subscribers per video uploaded. That's a relatively low conversion ratio for a catalog this size — a healthier benchmark for a Indonesian gaming channel at this stage would be closer to 5-10 subs per upload, which tells you most of those 2,300 uploads aren't pulling their weight on subscriber conversion.

What niche is @GamerNdes0's channel in?

Based on the handle and the Indonesian-language description ("Terima kasih Dukunganya" — thank you for your support), @GamerNdes0 reads as an Indonesian gaming channel. The exact game focus isn't visible from the data we could scrape — recent upload titles came back blank, so we can't confirm whether it's mobile gaming, PC, console, or a specific title. The 100% long-form recent mix (30 of 30 uploads) is consistent with gameplay-focused channels rather than highlights or news.

How often does @GamerNdes0 upload to YouTube?

I can't pin the exact recent cadence because the scrape returned 30 recent long-form uploads but couldn't pull dates or titles. What the totals tell us is the long-term cadence has been heavy — 2,300 videos over the channel's lifetime is consistent with daily or near-daily uploading for several years. That pace is unusual at 6K subs and suggests the creator treats YouTube as a high-volume gameplay archive rather than a curated channel where each upload is positioned to grow the audience.

Why do @GamerNdes0's recent videos show zero views in this audit?

Honestly, I'm not sure — and I don't want to invent a reason. The live scrape pulled 30 recent uploads but returned 0 views and blank titles for all of them. The most likely explanations are: the videos are very fresh and weren't indexed yet at scrape time, the scraper hit a rate limit on this specific channel, or some uploads are region-restricted, unlisted, or queued as premieres. If the 0-view reading is real on actually-public videos, that's a discovery problem worth investigating directly inside YouTube Studio.

Should @GamerNdes0 start posting YouTube Shorts in 2026?

Probably yes, as a top-of-funnel test. The recent upload mix is 0 Shorts, 30 long-form — a 100% long-form strategy. With 2,300 long-form videos already in the catalog, there's effectively unlimited raw footage to cut 30-60 second clips from, so the marginal cost is low. Shorts won't directly drive ad revenue at this channel's size, but they're useful for telling the algorithm who the channel is for, which is exactly the signal a 2,300-video varied catalog tends to muddy.

What would help @GamerNdes0 grow past 10,000 subscribers?

The honest answer: probably fewer, better-positioned uploads — not more. At 740 average lifetime views per video, the channel is publishing into a void more often than not. I'd test pausing uploads for two weeks, then coming back with a deliberately narrow video (one game, one specific moment or hook) with a stronger thumbnail and a tighter title. One upload that pulls 3-5K views moves the channel further than ten 200-view uploads. The catalog size is already a strength — what's missing is signal clarity.

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Run a free YouTube channel audit on your own channel

Paste your channel handle and get a free read of the bottleneck holding back your Shorts, uploads, or channel positioning. No signup and no card for the first read.